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3D Design Portfolio

Will Phillips

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Trial by Teng (Ongoing)
A beautiful and surreal made-for-VR adventure set in a delightfully offbeat vision of the afterlife. Solve ancient puzzles. Meet supernatural creatures and playful spirits. Explore a mysterious and magical underworld.

I am responsible for storyboards, animation, shader development, and timeline sequencing.
Screenshots are from early builds and are not representative of the current look of the game.
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NFB Texada VR Project (2023)

An impressionistic VR Project directed by Claire Sanford and Josephine Anderson and produced by the National Film Board of Canada.

I was responsible for storyboards, animation, shader development, and timeline sequencing.

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TexadaVR_1
TexadaVR_2
TexadaVR_3
TexadaVR_4
TexadaVR_5
TexadaVR_6
Twilight Path VR (2018)
 

Twilight Path is a virtual reality fantasy puzzle adventure that takes you on an otherworldly journey to meet wandering spirits, enchanted sentries, and mischievous gods.

I was responsible for storyboards, character and environment modeling, texturing, rigging, and animation.

FORM VR (2017)
 

Enter a surreal adventure where puzzles are built from dreams and memories. Solve the mystery behind an ancient artifact. Advance through a world that transforms around you. Transcend this existence.

I was responsible for storyboards, modeling, texturing, rigging, and animation.

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Lab_5.jpg
Lab_4.jpg
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FORM_Act1_3DArt_1.jpg
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EA Sports UFC (2014) and UFC 2 (2016)
 

EA Sports UFC is a mixed martial arts fighting video game developed in a collaboration between EA Canada and SkyBox Labs, and published by EA Sports for PlayStation 4 and Xbox One.
 

I was responsible for sculpting, modeling, and texturing the UFC Fighters. Emphesis was put on capturing the likeness of each individual. 

EA_Character_InGame_Work.jpg
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HelmetGirlWIP.jpg
Rapper_Marmoset.jpg
Rapper_Maya.jpg
UnfinishedWork_Sparx.jpg
UnfinishedWork_TheHound.jpg
Soulja_01.jpg
thelaw_01.jpg
African_Seer_01.jpg
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